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LorePanic

LorePanic: Instant answers for Game Masters

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lorepanic.com
Created byGeorges Mahl avatarGeorges Mahl

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About LorePanic

LorePanic, or: How To Survive The People You Game With

It is one of the quieter tragedies of magical research that the individuals most determined to probe the soft underbelly of reality are, almost without exception, a party of heavily armed adventurers who have just realised they have forty minutes to spare before the dragon wakes up. Give a person a spellbook, a sword, and a gap in the schedule, and they will not rest, they will not eat, and they will absolutely not read the rules carefully, because somewhere at the back of every adventurer's skull lives a small and enthusiastic voice that says "but what if it works," and that voice has never once been arrested for the damage it causes.

So it was that the party wizard, who had a Theory (which is the second most dangerous thing a wizard can carry, the first being a beard and the third being confidence), proposed an experiment. The Theory was elegant. If you polymorphed a trusted colleague into something small and beasty, and then cast Speak with Animals upon the result, you would possess a private and unbreakable channel of communication, ideal for scouting, for espionage, and for saying unkind things about the Game Master without technically being overheard. Dave, the rogue, who had survived three dungeons largely by agreeing to things, agreed to this.

Dave became a goat. It was a very convincing goat, with the oblong eyes and the patient expression of a creature who has read the lease and found a loophole, and for one shining moment the plan looked sound. Then the wizard cast Speak with Animals, and the spell went out, and found Dave, and established beyond all reasonable doubt that Dave was, in flat defiance of every scrap of visual evidence available, not actually an animal, and it came back carrying nothing at all.

This is the point at which the rules quietly take their revenge. Polymorph, in the considered wisdom of its 2024 edition, changes very nearly everything about a creature except the parts printed in small letters. It will swap your statistics, your silhouette, your dentistry, and your sudden and pressing interest in eating the map, but it leaves your creature type precisely where it found it, tucked in beside your alignment, your Hit Points, and your personality. Dave was now, to the naked eye, a goat. Dave was, to the rules, a Humanoid who merely happened to be extensively goat-shaped, and Speak with Animals is a spell with standards, and those standards begin and end with the word Beast.

The result was a creature that had achieved something close to perfect isolation. Dave could not speak the common tongue, because the spell had politely confiscated his ability to do so. Dave could not be reached by Speak with Animals either, because by the only definition that counted he was the wrong sort of thing entirely. He could bleat, and he did, with mounting urgency, and not one syllable of it landed anywhere useful. A genuine goat, drawn over by the commotion from a neighbouring field, proved entirely conversational, and the party discovered to their lasting frustration that they could talk to that one perfectly, and that it had firm opinions about fencing and very little else.

What followed was the true beating heart of the hobby, which is not the dragon and is not the treasure, but is six people and an open rulebook and a disagreement with a pulse. Two players were certain. One player was certain of the precise opposite. One was already three browser tabs deep into a forum thread from 2014 that solved a different problem confidently and at length. And the Game Master sat behind the screen with the slow and dreadful understanding that the entire evening, the lovingly drawn map, the villain whose name had taken a week to settle, the encounter balanced like a wedding cake on a unicycle, now hung on whether they could produce, immediately and without flinching, a ruling on goat law.

This is the moment LorePanic was built for.

Players are, lovably and reliably, an infinite engine for generating questions, and a rulebook, for all its considerable heft, is a finite object, and the Game Master is the unfortunate hinge where the infinite meets the finite and is then expected to smile about it. LorePanic sits at that hinge. It lets a Game Master search every rulebook and every adventure they own in real time, mid-sentence, mid-argument, mid-panic, and surface the exact paragraph that settles the matter before the table can splinter into rival factions with banners. No frantic flipping. No index that helpfully lists everything in the world except the one thing you need. Just the answer, while the answer still matters.

It does a great deal more than fetch rules. LorePanic runs an AI agent that has genuinely read your campaign, all of it, including the three pages of backstory you wrote at one in the morning and have not consciously thought about since, so that when a player asks who the duke owes money to, the answer exists and can be produced without bluffing. It records your sessions and transcribes them as they happen, quietly catching every name, every promise, and every unwise oath sworn over ale, so that next week you know for a fact whether the innkeeper was called Bartholomew or Bertram. While the game runs it offers the Game Master gentle suggestions, the sort a very well prepared friend might lean over and murmur, and it keeps your notes and your characters in an order that survives contact with actual play, which is more than most plans manage.

LorePanic cannot stop your players from polymorphing one another for science. Nothing in this world or any of the more sensible neighbouring ones can stop that. What it can do is make the panic short, the ruling solid, and the story the part of the evening you actually remember afterwards. The dragon is still your problem. The rest of it is ours.

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Project Details

StatusScheduled
Launch Typepremium
Launch weekMon, May 25 – Mon, Jun 1, 2026
PricingFree
Total Votes0

Maker

Georges Mahl
Georges Mahl

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